World maps and globes
Eighteen globe styles: dotted and wireframe globes, flat world maps, terrain and low-poly planets. Perfect as hero-section backdrops, dashboard visuals and data-graphics bases.
Browse the world modelsEnable hardware acceleration or try a recent version of Chrome, Firefox, Safari or Edge. The model catalogue is still browsable below.
Build scenes with airplanes, hotels, vehicles, playing cards, gadgets, landmarks, planets, galaxies and original sculptures. Arrange procedural models, choose materials and lighting, and export a transparent PNG, SVG, GLB or reusable Three.js code.
The browser-based editor includes eight animated backdrops, cinematic bloom, object motion, live FPS, favorites and scene controls. Geometry is created on your device; no model upload is needed.
Eighteen globe styles: dotted and wireframe globes, flat world maps, terrain and low-poly planets. Perfect as hero-section backdrops, dashboard visuals and data-graphics bases.
Browse the world modelsFifteen extruded country shapes — United States, Brazil, Japan, India, Germany and more — each with real proportions, bevels and its own matching material preset.
Browse the country modelsPlanets with rings, atom and orbit systems, comets, spiral galaxies, nebulae and black holes. Combine them into one scene and animate everything with one speed control.
Browse the space modelsTen flowing sculptures from the silk-orbit ribbon to the velvet-vortex coil, each a parametric band with a rolled cross-section. Great for hero art, motion backdrops and luxury brand visuals.
Browse the ribbon modelsLayered petal blooms with wavy rims, branching coral skeletons and a logarithmic nautilus shell. Botanical 3D models that hold up at full-screen sizes, not just thumbnails.
Browse the botanical modelsBeveled mineral clusters with pyramidal tips, nested ring gateways with glowing lenses, woven spiro spheres and noise-displaced island dioramas — thirty 3D models in three collections.
Browse the crystal modelsDetailed procedural aircraft with wings, engines and tailplanes, plus cars, buses, trains, boats, rockets and satellites. Combine models into a scene and animate them in the viewport.
Browse transport modelsBuild a miniature city with hotels, towers, houses, terminals, bridges, arenas, lighthouses and more. Buildings include layered facades, windows, rooflines and entrances.
Browse architecture modelsPlayful 3D playing cards, books, gifts, luggage, trophies, furniture, phones, laptops, cameras, headphones and other familiar objects for product scenes and illustrations.
Browse everyday modelsCompose construction equipment, hand tools, traffic signals, fire hydrants, castles, cathedrals, domes, fountains and street furniture into a miniature world.
Browse tools and industryBring product scenes to life with cakes, pizzas, fruit, drinks, sports balls, rackets, medals, guitars, pianos, drums and stage equipment.
Browse food modelsExplore swords, shields, crowns, treasure chests, crystal balls, telescopes, rovers, UFOs, portal rings and other playful scene-building props.
Browse fantasy and scienceChoose a collection to filter the library, or open any model directly in the studio. Model names remain in their original form for easy sharing and identification.
A free, browser-based 3D editor with 300 procedural models, animated backgrounds, scene tools and exports. Models are generated locally with Three.js.
Browse airplanes, hotels, houses, cars, trains, boats, playing cards, gadgets, food, tools, instruments, landmarks, globes, countries, planets, galaxies and original sculptures.
Yes. Choose from eight animated backgrounds, including starfield, aurora, nebula, ocean, ember, synthwave, plasma and matrix rain. Animate objects at the same time.
Yes. The studio builds Three.js meshes and renders them with WebGL 2. You can orbit the camera, arrange objects, edit materials and lighting, and inspect the live frame rate.
Export transparent PNG, SVG edge art, GLB, embedded glTF, reusable Three.js code, and WebM recordings in supported browsers.
No. Geometry is created in your browser. Project data is saved locally, and exports are generated on your device; the studio has no model-upload workflow.
Yes. The viewport supports touch and pointer controls on modern mobile browsers. Rendering pauses when the editor is off screen to reduce work.
Yes. The original SVG Nexus models and presets are free for personal and commercial projects. Three.js is MIT licensed.